Manual

Kinetic & Particles

Kinetic & Particles is one family, identified by the Kp badge. Open its wheel or + Add menu to repeat words or add particles. The wheel exposes five Kinetic recipes plus Dust, Sparkles and Gallery…; the gallery contains all seven particle presets. Kinetic repeats its source words; a Stack Baseline bends a phrase that is read once.

Kinetic recipes

Choose Recipe under Repeat in the content page. These are the five public recipe names in the current UI and catalog:

RecipeArrangement and result
Type WallRows of the same words sliding past each other in alternating directions; the middle row uses Accent.
RingWords repeated around two circles, turning in opposite directions.
Orbit WordsA tilted circle of words, passing in front of and behind the hero area.
Wrap the ObjectWords distributed over a mesh's surface, arriving in a cascade. Pick the mesh with Pick an object… under Object to Wrap.
Fill the FrameWords scattered across the frame, with a gentle pulse. Change Seed in the motion page for another scatter.

Rows and Circle describe arrangements used by the recipes, not additional recipe names. Path is not a selectable Kinetic recipe in this build. For a phrase on a curve, use Baseline; for collection pieces along your own curve, use 3D Object Arrange.

On the motion page, Speed offers Slow, Calm and Quick. The recipe supplies its motion and colour roles; Colours follows the words' Stack, falling back to the Brand Kit. Adjust the element's Material, timing and order in the corresponding pages.

Wrap the Object samples the picked Blender mesh through the model. A deck authored outside Blender must supply mesh points explicitly; linking the words to a Stack does not supply geometry. Orbit Words uses a central hero area unless the deck supplies another area. The current content page does not draw an around-object picker, so selecting an Object elsewhere does not automatically link that object to Orbit Words.

Keep the words linked, or write them here

In a Stack's content page, Use in Kinetic creates a Kinetic linked to that Stack. The Stack stays in the composition. Adding a Kinetic directly uses an available active Stack, then another enabled Stack in the Target; if none exists, it creates private sample words.

A linked Kinetic shows From Stack “…” › in Words. Edit the words in their source Stack; the Kinetic repeats them. In the row's ⋯ menu, Words From… chooses another Stack. Unlink copies the words into a private, disabled Stack: edit those words directly in the Kinetic, while the original Stack stays as it is.

If the plan reports Shown once, it reads better as a Stack, choose Make Stack. It enables the source Stack and removes the Kinetic, preserving the words as an ordinary Stack.

Particles

Add a particle preset from the same family. In the content page, choose Style in Particles and use Shuffle for another seed.

PresetStarting result
DustFine dust rising slowly through the light.
SparklesFour-point stars that glint in turn.
FirefliesWarm points that drift and glow softly.
BokehLarge soft discs in the foreground.
Star SpecksTiny twinkling stars, mostly far away.
Floating ProductCopies of an Object element floating in depth.
ConfettiA burst from the bottom corners that falls and settles.

Use Depth Layers to enable Front, Middle and Back; Amount % changes the population relative to the preset. For Floating Product, choose a source in Copies Of: Object Element uses an Object in this Target, Your Object uses scene geometry, and Built In uses the preset's shape. Pick the object when that source requires one.

In Colour & Glow, adjust Colour, Mix Colours, Glow % and Size %. A Look with Glow adds bloom. In the motion page, Drift % changes the movement and Seed reproduces a chosen result.

On the timing page, Life offers Block (from its Target through the end of the block, without restarting during Travel) or Target (only this Target). In the position page, Pass over Text lets foreground particles cross the words; with it off, the Front layer makes way for text. The motion page reports the loop behavior; Confetti is a burst rather than a repeating sky.